#include <gfxPoint.h>
Public Member Functions | |
gfxPoint () | |
gfxPoint (const gfxPoint &p) | |
gfxPoint (gfxFloat _x, gfxFloat _y) | |
void | MoveTo (gfxFloat aX, gfxFloat aY) |
int | operator== (const gfxPoint &p) const |
int | operator!= (const gfxPoint &p) const |
const gfxPoint & | operator+= (const gfxPoint &p) |
gfxPoint | operator+ (const gfxPoint &p) const |
gfxPoint | operator+ (const gfxSize &s) const |
gfxPoint | operator- (const gfxPoint &p) const |
gfxPoint | operator- (const gfxSize &s) const |
gfxPoint | operator- () const |
gfxPoint | operator* (const gfxFloat v) const |
gfxPoint | operator/ (const gfxFloat v) const |
gfxPoint & | Round () |
Public Attributes | |
gfxFloat | x |
gfxFloat | y |
gfxPoint::gfxPoint | ( | ) | [inline] |
gfxPoint::gfxPoint | ( | const gfxPoint & | p | ) | [inline] |
int gfxPoint::operator!= | ( | const gfxPoint & | p | ) | const [inline] |
gfxPoint gfxPoint::operator- | ( | ) | const [inline] |
int gfxPoint::operator== | ( | const gfxPoint & | p | ) | const [inline] |
gfxPoint& gfxPoint::Round | ( | ) | [inline] |